[Encounter Title]
Level Range: [e.g. 3β5]
Environment: [e.g. Forest, Swamp, Urban, Dungeon]
πͺ§ Summary
A 1β3 sentence summary of what this encounter is about and what kind of tone/style it brings.
π§ Setup
What the players are doing when the encounter starts. Any hooks, conditions, or triggers.
π¬ Trigger / Starting Event
What kicks things off? A sound, discovery, ambush, call for help, etc.
π§ Key Elements
- Major NPCs, monsters, hazards
- Stat blocks or references
- Special items or mechanics
π― Tactics or Progression
What happens round by round, or how the situation might escalate or evolve.
πΊοΈ Map (Optional)
Insert image or describe layout here.
π Variants / Scaling
Ideas for changing the tone, level, or enemy types if the GM wants to adapt it.
π Quick Notes / Tags
Themes: [combat-heavy, exploration, social, mystery]
Duration: [Short | Medium | Long]
Prep Needed: [None | Basic Stats | Map]